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Mobile Educational Gaming To Triple by 2012 |
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Monday, 05 November 2007 |
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The market for mobile educational gaming will more than triple by 2012, according to a new forecast released late last week by research firm Ambient Insight. Demand for mobile educational gaming will expand at a compound annual growth rate of 26.5 percent over the next five years, with annual revenues expected to hit $185 million by 2012, up from the current $57 million.
Educational gaming, currently dominated by preK-12 schools and institutions of higher education, but gaining ground in the corporate world as well, presently makes up about 5.8 percent of the mobile gaming market in the United States, according to Ambient Insight. This percentage will shrink over the next five years, owing to an expected "explosive growth" in mobile gaming in general, but the actual demand will continue to expand.
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